Balls System

The Balls System is an essential feature of The Wicket Lab that determines how players earn points based on their real-world performance. This scoring mechanism adds depth to your fantasy experience, allowing you to strategize and select players who can maximize your points.

By familiarizing yourself with the Balls System, you can make informed decisions when assembling your fantasy team. Keep an eye on player form and match conditions to optimize your selections and enhance your chances of winning contests. Embrace the strategy, and let the Balls System elevate your gameplay in The Wicket Lab!

EventPoints
Featured in the Playing XI4
Captain Points2X
Vice-Captain Points1.5X
Batting Points
Every Run Scored1
Every Boundary Hit1
Every Six Hit2
30 Run Bonus4
Half Century Bonus8
Century Bonus16
Double Century Bonus32
Dismissal for a Duck (Except Bowlers)-2
Bowling Points
Every Wicket Taken (excluding run out)25
For Every LBW & Bowled Dismissal8
3-Wicket Haul Bonus4
4-Wicket Haul Bonus8
5-Wicket Haul Bonus16
Maiden Over12
Strike Rate & Economy Rate Points
Strike Rate Over 1706
Strike Rate Between 150.01 to 1704
Strike Rate Between 130 to 1502
Strike Rate Between 60 to 70-2
Strike Rate Between 50 to 59.99-4
Strike Rate Less than 50-6
Note: Minimum balls faced: 10
Strike Rate Points not valid for Bowlers
Economy Rate Less than 56
Economy Rate Between 5 to 5.994
Economy Rate Between 6 to 72
Economy Rate Between 10 to 11-2
Economy Rate Over Between 11.01 to 12-4
Economy Rate Over 12-6